Struct riot_sys::_thread[][src]

#[repr(C)]
pub struct _thread {
Show 13 fields pub sp: *mut c_char, pub status: thread_status_t, pub priority: u8, pub pid: kernel_pid_t, pub flags: thread_flags_t, pub rq_entry: clist_node_t, pub wait_data: *mut c_void, pub msg_waiters: list_node_t, pub msg_queue: cib_t, pub msg_array: *mut msg_t, pub stack_start: *mut c_char, pub name: *const c_char, pub stack_size: c_int,
}
Expand description

@brief @c thread_t holds thread’s context data.

Fields

sp: *mut c_char

< thread’s stack pointer

status: thread_status_t

< thread’s status

priority: u8

< thread’s priority

pid: kernel_pid_t

< thread’s process id

flags: thread_flags_t

< currently set flags

rq_entry: clist_node_t

< run queue entry

wait_data: *mut c_void

< used by msg, mbox and thread flags

msg_waiters: list_node_t

< threads waiting for their message to be delivered to this thread (i.e. all blocked sends)

msg_queue: cib_t

< index of this [thread’s message queue] (thread_t::msg_array), if any

msg_array: *mut msg_t

< memory holding messages sent to this thread’s message queue

stack_start: *mut c_char

< thread’s stack start address

name: *const c_char

< thread’s name

stack_size: c_int

< thread’s stack size

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