Struct riot_sys::NRF_RNG_Type[][src]

#[repr(C)]
pub struct NRF_RNG_Type { pub TASKS_START: u32, pub TASKS_STOP: u32, pub RESERVED: [u32; 62], pub EVENTS_VALRDY: u32, pub RESERVED1: [u32; 63], pub SHORTS: u32, pub RESERVED2: [u32; 64], pub INTENSET: u32, pub INTENCLR: u32, pub RESERVED3: [u32; 126], pub CONFIG: u32, pub VALUE: u32, }
Expand description

@brief Random Number Generator (RNG)

Fields

TASKS_START: u32

< (@ 0x00000000) Task starting the random number generator

TASKS_STOP: u32

< (@ 0x00000004) Task stopping the random number generator

RESERVED: [u32; 62]EVENTS_VALRDY: u32

< (@ 0x00000100) Event being generated for every new random number written to the VALUE register

RESERVED1: [u32; 63]SHORTS: u32

< (@ 0x00000200) Shortcuts between local events and tasks

RESERVED2: [u32; 64]INTENSET: u32

< (@ 0x00000304) Enable interrupt

INTENCLR: u32

< (@ 0x00000308) Disable interrupt

RESERVED3: [u32; 126]CONFIG: u32

< (@ 0x00000504) Configuration register

VALUE: u32

< (@ 0x00000508) Output random number

Trait Implementations

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